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		<id>http://inembleth.kriona.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=64.24.186.122</id>
		<title>Inembleth - User contributions [en]</title>
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		<updated>2026-04-14T14:03:38Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://inembleth.kriona.net/wiki/index.php?title=Norson&amp;diff=467</id>
		<title>Norson</title>
		<link rel="alternate" type="text/html" href="http://inembleth.kriona.net/wiki/index.php?title=Norson&amp;diff=467"/>
				<updated>2008-09-20T22:37:10Z</updated>
		
		<summary type="html">&lt;p&gt;64.24.186.122: New page: Norson is a half-frost-giant half-elven devoted evoker played by Randi. Norson (the elven word for giant) was the product of rape and for this reason was shunned from the elven community. ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Norson is a half-frost-giant half-elven devoted evoker played by Randi. Norson (the elven word for giant) was the product of rape and for this reason was shunned from the elven community. His hatred and anger toward the elves who mistreated him throughout his childhood has grown into a burning passion to destroy the elven nation.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
== Merits and Flaws ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Evil Campaign]]&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>64.24.186.122</name></author>	</entry>

	<entry>
		<id>http://inembleth.kriona.net/wiki/index.php?title=Evil_Campaign&amp;diff=466</id>
		<title>Evil Campaign</title>
		<link rel="alternate" type="text/html" href="http://inembleth.kriona.net/wiki/index.php?title=Evil_Campaign&amp;diff=466"/>
				<updated>2008-09-20T22:34:37Z</updated>
		
		<summary type="html">&lt;p&gt;64.24.186.122: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Player Characters ==&lt;br /&gt;
The following characters were created using Gestalt rules.&lt;br /&gt;
&lt;br /&gt;
* [[Norson]], half-frost-giant half-elven devoted evoker (Randi)&lt;br /&gt;
* [[Fletch]], human ghost rogue (Tony)&lt;br /&gt;
* [[Férius|Prince Férius]], elven sorcerer (Chris)&lt;br /&gt;
* [[Arendryx]] (Cory)&lt;br /&gt;
* [[Stryln]] (Cory)&lt;br /&gt;
* [[Khaydarin]] (Tristan)&lt;br /&gt;
* [[Kerrigan]] (Laura)&lt;br /&gt;
* [[Gamma]] (Tess)&lt;br /&gt;
* [[Nox]] (Mike)&lt;br /&gt;
&lt;br /&gt;
== Non-Player Characters ==&lt;br /&gt;
* [[Sylvacae]]&lt;br /&gt;
* [[Jodan]]&lt;br /&gt;
* [[George]]&lt;br /&gt;
* [[Ob Ryan]]&lt;br /&gt;
* [[Gwerion]] (also known as Iaa)&lt;br /&gt;
* [[Sheska]]&lt;br /&gt;
&lt;br /&gt;
== [[Kingdoms and Cities]] ==&lt;br /&gt;
* [[Noraandeeve]] (Southern Human Kingdom)&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;[[Deevlain]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** [[Phalendia]]&lt;br /&gt;
** [[Safe Harbor]]&lt;br /&gt;
** [[Corlee]]&lt;br /&gt;
** [[Shelter Bay]]&lt;br /&gt;
** [[Nostob]]&lt;br /&gt;
* [[Dialvertek]] (Northern Human Kingdom)&lt;br /&gt;
** [[Farreach]]&lt;br /&gt;
** [[Bequeque]]&lt;br /&gt;
** [[Tempst Break]]&lt;br /&gt;
** [[Maareeve]]&lt;br /&gt;
* [[Valgalen Forest]] (Forbidden Forest)&lt;br /&gt;
** [[Valgalen&amp;#039;s Edge]]&lt;br /&gt;
* [[Fist Forge]] (Dwarves)&lt;br /&gt;
** [[Stronbeck]]&lt;br /&gt;
** [[Krushell]]&lt;br /&gt;
** [[Cliffview]]&lt;br /&gt;
** [[Fridill]]&lt;br /&gt;
** [[Thoran&amp;#039;s Keep]]&lt;br /&gt;
** [[Miner&amp;#039;s Inn]]&lt;br /&gt;
** [[Mountain Forge]]&lt;br /&gt;
** [[Hilbelt]]&lt;br /&gt;
** [[Frostdown]]&lt;br /&gt;
* [[Thalorian]] (Elves)&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;[[Thalorian&amp;#039;s Seat]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** [[Vaolin]]&lt;br /&gt;
** [[Kae&amp;#039;vahl]]&lt;br /&gt;
** [[Glavalier Juin]]&lt;br /&gt;
** [[Balod]]&lt;br /&gt;
** [[Beneeanel]]&lt;br /&gt;
** [[Zevlaaven]]&lt;br /&gt;
** [[Terloun]]&lt;br /&gt;
** [[Krael&amp;#039;s Keep]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Evil Campaign]]&lt;/div&gt;</summary>
		<author><name>64.24.186.122</name></author>	</entry>

	<entry>
		<id>http://inembleth.kriona.net/wiki/index.php?title=Gwerion&amp;diff=465</id>
		<title>Gwerion</title>
		<link rel="alternate" type="text/html" href="http://inembleth.kriona.net/wiki/index.php?title=Gwerion&amp;diff=465"/>
				<updated>2008-09-20T22:32:26Z</updated>
		
		<summary type="html">&lt;p&gt;64.24.186.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Elven wizard&lt;br /&gt;
* Was once a member of the Royal [[Thalorian]] Army, exiled from the elven kingdom for war crimes.&lt;br /&gt;
* After being exiled, Iaa&amp;#039;s name was changed to Gwerion (the elven word for traitor).&lt;br /&gt;
* Mentored [[Norson]], training him as a war wizard.&lt;br /&gt;
* Hired [[Fletch]] to steal the dragon orb from a member of the Elven Royal Family named Verin Lauraen.  This killed [[Fletch]] and forced him to return as a ghost in order to complete this task.&lt;br /&gt;
&lt;br /&gt;
[[Category:Evil Campaign]]&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>64.24.186.122</name></author>	</entry>

	<entry>
		<id>http://inembleth.kriona.net/wiki/index.php?title=Evil_Campaign&amp;diff=464</id>
		<title>Evil Campaign</title>
		<link rel="alternate" type="text/html" href="http://inembleth.kriona.net/wiki/index.php?title=Evil_Campaign&amp;diff=464"/>
				<updated>2008-09-20T22:31:54Z</updated>
		
		<summary type="html">&lt;p&gt;64.24.186.122: /* Kingdoms and Cities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Player Characters ==&lt;br /&gt;
The following characters were created using Gestalt rules.&lt;br /&gt;
&lt;br /&gt;
* [[Norson]], half-frost-giant half-elf devoted evokter (Randi)&lt;br /&gt;
* [[Fletch]], human ghost rogue (Tony)&lt;br /&gt;
* [[Férius|Prince Férius]], elven sorcerer (Chris)&lt;br /&gt;
* [[Arendryx]] (Cory)&lt;br /&gt;
* [[Stryln]] (Cory)&lt;br /&gt;
* [[Khaydarin]] (Tristan)&lt;br /&gt;
* [[Kerrigan]] (Laura)&lt;br /&gt;
* [[Gamma]] (Tess)&lt;br /&gt;
* [[Nox]] (Mike)&lt;br /&gt;
&lt;br /&gt;
== Non-Player Characters ==&lt;br /&gt;
* [[Sylvacae]]&lt;br /&gt;
* [[Jodan]]&lt;br /&gt;
* [[George]]&lt;br /&gt;
* [[Ob Ryan]]&lt;br /&gt;
* [[Gwerion]] (also known as Iaa)&lt;br /&gt;
* [[Sheska]]&lt;br /&gt;
&lt;br /&gt;
== [[Kingdoms and Cities]] ==&lt;br /&gt;
* [[Noraandeeve]] (Southern Human Kingdom)&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;[[Deevlain]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** [[Phalendia]]&lt;br /&gt;
** [[Safe Harbor]]&lt;br /&gt;
** [[Corlee]]&lt;br /&gt;
** [[Shelter Bay]]&lt;br /&gt;
** [[Nostob]]&lt;br /&gt;
* [[Dialvertek]] (Northern Human Kingdom)&lt;br /&gt;
** [[Farreach]]&lt;br /&gt;
** [[Bequeque]]&lt;br /&gt;
** [[Tempst Break]]&lt;br /&gt;
** [[Maareeve]]&lt;br /&gt;
* [[Valgalen Forest]] (Forbidden Forest)&lt;br /&gt;
** [[Valgalen&amp;#039;s Edge]]&lt;br /&gt;
* [[Fist Forge]] (Dwarves)&lt;br /&gt;
** [[Stronbeck]]&lt;br /&gt;
** [[Krushell]]&lt;br /&gt;
** [[Cliffview]]&lt;br /&gt;
** [[Fridill]]&lt;br /&gt;
** [[Thoran&amp;#039;s Keep]]&lt;br /&gt;
** [[Miner&amp;#039;s Inn]]&lt;br /&gt;
** [[Mountain Forge]]&lt;br /&gt;
** [[Hilbelt]]&lt;br /&gt;
** [[Frostdown]]&lt;br /&gt;
* [[Thalorian]] (Elves)&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;[[Thalorian&amp;#039;s Seat]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** [[Vaolin]]&lt;br /&gt;
** [[Kae&amp;#039;vahl]]&lt;br /&gt;
** [[Glavalier Juin]]&lt;br /&gt;
** [[Balod]]&lt;br /&gt;
** [[Beneeanel]]&lt;br /&gt;
** [[Zevlaaven]]&lt;br /&gt;
** [[Terloun]]&lt;br /&gt;
** [[Krael&amp;#039;s Keep]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Evil Campaign]]&lt;/div&gt;</summary>
		<author><name>64.24.186.122</name></author>	</entry>

	<entry>
		<id>http://inembleth.kriona.net/wiki/index.php?title=Evil_Campaign&amp;diff=463</id>
		<title>Evil Campaign</title>
		<link rel="alternate" type="text/html" href="http://inembleth.kriona.net/wiki/index.php?title=Evil_Campaign&amp;diff=463"/>
				<updated>2008-09-20T22:31:16Z</updated>
		
		<summary type="html">&lt;p&gt;64.24.186.122: /* Non-Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Player Characters ==&lt;br /&gt;
The following characters were created using Gestalt rules.&lt;br /&gt;
&lt;br /&gt;
* [[Norson]], half-frost-giant half-elf devoted evokter (Randi)&lt;br /&gt;
* [[Fletch]], human ghost rogue (Tony)&lt;br /&gt;
* [[Férius|Prince Férius]], elven sorcerer (Chris)&lt;br /&gt;
* [[Arendryx]] (Cory)&lt;br /&gt;
* [[Stryln]] (Cory)&lt;br /&gt;
* [[Khaydarin]] (Tristan)&lt;br /&gt;
* [[Kerrigan]] (Laura)&lt;br /&gt;
* [[Gamma]] (Tess)&lt;br /&gt;
* [[Nox]] (Mike)&lt;br /&gt;
&lt;br /&gt;
== Non-Player Characters ==&lt;br /&gt;
* [[Sylvacae]]&lt;br /&gt;
* [[Jodan]]&lt;br /&gt;
* [[George]]&lt;br /&gt;
* [[Ob Ryan]]&lt;br /&gt;
* [[Gwerion]] (also known as Iaa)&lt;br /&gt;
* [[Sheska]]&lt;br /&gt;
&lt;br /&gt;
== [[Kingdoms and Cities]] ==&lt;br /&gt;
* [[Noraandeeve]] (Southern Human Kingdom)&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;[[Deevlain]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** [[Phalendia]]&lt;br /&gt;
** [[Safe Harbor]]&lt;br /&gt;
** [[Corlee]]&lt;br /&gt;
** [[Shelter Bay]]&lt;br /&gt;
** [[Nostob]]&lt;br /&gt;
* [[Dialvertek]] (Northern Human Kingdom)&lt;br /&gt;
** [[Farreach]]&lt;br /&gt;
** [[Bequeque]]&lt;br /&gt;
** [[Tempst Break]]&lt;br /&gt;
** [[Maareeve]]&lt;br /&gt;
* [[Valgalen Forest]] (Forbidden Forest)&lt;br /&gt;
** [[Valgalen&amp;#039;s Edge]]&lt;br /&gt;
* Fist Forge (Dwarves)&lt;br /&gt;
** [[Stronbeck]]&lt;br /&gt;
** [[Krushell]]&lt;br /&gt;
** [[Cliffview]]&lt;br /&gt;
** [[Fridill]]&lt;br /&gt;
** [[Thoran&amp;#039;s Keep]]&lt;br /&gt;
** [[Miner&amp;#039;s Inn]]&lt;br /&gt;
** [[Mountain Forge]]&lt;br /&gt;
** [[Hilbelt]]&lt;br /&gt;
** [[Frostdown]]&lt;br /&gt;
* Thalorian (Elves)&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;[[Thalorian&amp;#039;s Seat]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** [[Vaolin]]&lt;br /&gt;
** [[Kae&amp;#039;vahl]]&lt;br /&gt;
** [[Glavalier Juin]]&lt;br /&gt;
** [[Balod]]&lt;br /&gt;
** [[Beneeanel]]&lt;br /&gt;
** [[Zevlaaven]]&lt;br /&gt;
** [[Terloun]]&lt;br /&gt;
** [[Krael&amp;#039;s Keep]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Evil Campaign]]&lt;/div&gt;</summary>
		<author><name>64.24.186.122</name></author>	</entry>

	<entry>
		<id>http://inembleth.kriona.net/wiki/index.php?title=F%C3%A9rius&amp;diff=462</id>
		<title>Férius</title>
		<link rel="alternate" type="text/html" href="http://inembleth.kriona.net/wiki/index.php?title=F%C3%A9rius&amp;diff=462"/>
				<updated>2008-09-20T22:30:21Z</updated>
		
		<summary type="html">&lt;p&gt;64.24.186.122: /* MERITS &amp;amp; FLAWS: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== BACK STORY ==&lt;br /&gt;
&lt;br /&gt;
Férius Aryon is the firstborn son of the royal family of the elves.  He was born during difficult political times and was raised like every prince is raised: one day to become king.  It was not long before he began demonstrating small feats of magic that were beyond his control.  His father saw is son’s natural feats of magic as a promising tool and soon sought a mentor to help him reach his full potential as a sorcerer.  He chose a close friend of the family, Sylvaceae Lauraen, to help with this task.  A childhood friend of the king, she served as a member of the royal council and is arguably the most accomplished elven sorcerer within their clan.&lt;br /&gt;
&lt;br /&gt;
His training went well and Férius quickly learned how to become the master of his magic.  Eventually, he craved the power that came with learning more complex spells and would spend long hours with Sylvaceae perfecting the use of his magic.  It was during this time that his familiar, a black Egyptian mongoose he named Sikil had found him.  Despite his mentor being more than a hundred years his senior, he found himself drawn to her and they were caught up in a tryst they were forced to keep secret from everyone.&lt;br /&gt;
&lt;br /&gt;
This worked for several years, until his sister, Aérelìa, discovered Férius and Sylvaceae one afternoon in the prince’s bedchambers.  She threatened to relay the news to their father, but Sylvaceae had obtained some information of her own.  She knew of an affair Aérelìa was having with a younger member of the council named Kaerl and she also knew that this news would not bode well with the king.  All three agreed never to speak of what they knew, but the two siblings’ relationship was forever tarnished.&lt;br /&gt;
&lt;br /&gt;
Perhaps a decade passed with both prince and princess honoring each other’s secret.  During this time the rival siblings grew even farther apart and Sylvaceae and Aérelìa developed a deep resentment for one another.  However, Férius and Sylvaceae grew much closer.  That is, until everything was forced to change.  In the middle of the night on a summer not terribly long ago, Sylvaceae burst into Férius’ bedchambers short of breath and with a look of urgency upon her face.  This is the face forever burned into Férius’ memory as the face of the woman he loves.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Férius pushed aside the books he was reading, nearly knocking over several candles in the process.  “What is wrong?” He asked as he stood up and went to the door to hold Sylvaceae.&lt;br /&gt;
“Kaerl is dead,” She replied.  “They found his body in your sister’s chambers.  She is speaking with the king - your father - now.  I fear she suspects either you or me of his murder.”&lt;br /&gt;
Férius was taken aback.  “How can this be?”&lt;br /&gt;
“He was found with no marks on his body and no signs of struggle, clearly the work of some sort of evil magic.”  &lt;br /&gt;
“But she could not know that I have not travelled that path!  Never have I practiced one of the dark spells in front of her.  Never…”&lt;br /&gt;
“I know that, Férius, but is there truly a way for her to know?”&lt;br /&gt;
The prince sighed heavily and raised a hand to his eyes, deep in thought.  “No, she could not know for certain.  Regardless of how I have hidden it from her, she could not know for sure.”&lt;br /&gt;
“There are no other suspects, my love.  No one is as powerful as I in this kingdom.  None who could have gotten into the princess’ bedchambers.”&lt;br /&gt;
Férius lowered his hand from his furrowed brow and looked into her eyes.  “You had nothing to do with this, did you?  Promise me, Sylvacea, that you did not kill Kaerl.”&lt;br /&gt;
“I am as innocent as you are in this deed.”&lt;br /&gt;
Férius kissed her swiftly.  “Innocent we may be, but we must leave, both of us.  Tonight.  My sister has no reason to keep our love a secret if hers is dead.  She will tell my father everything and you will be charged with the murder.  She will make certain of that.  And he will obey her.  She always was his favorite.”  There was an obvious tone of resentment in his voice before he slipped into the silence required by deep thought.&lt;br /&gt;
After a moment, Sylvaceae broke the silence.  “The guards, Férius.  They are coming.”  Noticing that her lover said nothing, she shouted at him, “Férius!” &lt;br /&gt;
This seemed to break him from his trance.  “Where will we go?”  He asked.  &lt;br /&gt;
“I am not sure where you will go.  However, I must attend to some business before I can find you again.”&lt;br /&gt;
“Find me?  Where are you--?”  Férius looked to Sylvaceae.  “How can you be so calm amidst such chaos?”&lt;br /&gt;
“I haven’t the time to explain, my love.  I will find you.  I know not when that day will come, but wherever your journey takes you, I promise that we will be reunited.”  She kissed him and as the sound of the approaching guards grew louder and louder, Férius looked to the door.  When he turned back to look at Sylvaceae, she was nowhere in sight.  She had disappeared completely and the guards were near.&lt;br /&gt;
As they burst into the room, Férius reacted on instinct alone, throwing reason and logic to the wind.  He raised his hands and felt magic flow from his body to the guards.  He killed three of his own kind in a fraction of a second and without consciously willing himself to do so.  The feeling of that kind of power flowing through him sent chills up his spine and all he knew was that he craved more…&lt;br /&gt;
Férius went to the chest and removed the item given to him by Sylvacea, which he carefully hid in a pocket.  Then, like his love, he disappeared silently into the night.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Férius has not seen Sylvaceae or his homeland since that night, nearly seven years ago.  She is the only person to whom Férius feels he is indebted and remains the only person he cares for.  He despises most of his elven clan, especially those people in positions of power, for they are the closest to his father.  He disregards his mother completely and views his father as an enemy and the main person standing between him and the throne.  He would kill his sister, given the chance.  In fact, he has his eye on a group of powerful individuals seeking conquest, much like himself, who require a royal sacrifice in order to join their ranks.  He views his sister as a means of accomplishing this task.  He has killed many more people since that night and has immersed himself fully in schemes of usurping the throne from his father for reasons of both revenge and power.  He has learned to trust no one and to feel no sympathy for those fell by his hand for getting in his way.  He will do anything in order to find Sylvacea or to steal his father’s throne…Anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PERSONALITY ==&lt;br /&gt;
&lt;br /&gt;
Several interesting aspects of Ferius’ personality should be mentioned.  Being raised as prince of the elves, he still retains a sense of honor (at least in one aspect).  He dislikes attacking from behind or participating in any sort of ambush.  He prefers to allow his combatants a chance for a fair, face-to-face fight (mostly because this way, they can see that it is him attacking them).  He is also very vindictive and will stop at nothing to correct any small slight made against him, no matter what the cost.  He will hold a grudge until the day after the end of time.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MERITS &amp;amp; FLAWS: ==&lt;br /&gt;
&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Blessing of Venus|Blessing of Venus]]&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Clear Thinker|Clear Thinker]]&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Perceptive|Perceptive]]&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Silver Tongued|Silver Tongued]]&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Compulsive|Compulsive]]&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Distinctive Style|Distinctive Style]]&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Enemies|Enemies]]&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Hatred|Hatred]]&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Past Troubles|Past Troubles]]&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Vindictive|Vindictive]]&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Warrior Honour|Warrior Honour]]&lt;br /&gt;
&lt;br /&gt;
== TRIVIA ==&lt;br /&gt;
&lt;br /&gt;
* Chris fucking loves Férius.&lt;br /&gt;
* Férius is the reason for Chris&amp;#039; black soul.  Chris used to be lawful/good...now he&amp;#039;s neutral/evil.&lt;br /&gt;
* Férius had a charisma of 26, a Bluff modifier of 40, a Diplomacy modifier of 34, and an Intimidate modifier of 25.&lt;br /&gt;
* By the end of the campaign, Férius had eight [[Kick-Ass Evil Points]].&lt;br /&gt;
* He killed his sister and unborn niece/nephew.&lt;br /&gt;
* His sister deserved it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Evil Campaign]]&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>64.24.186.122</name></author>	</entry>

	<entry>
		<id>http://inembleth.kriona.net/wiki/index.php?title=Fletch&amp;diff=461</id>
		<title>Fletch</title>
		<link rel="alternate" type="text/html" href="http://inembleth.kriona.net/wiki/index.php?title=Fletch&amp;diff=461"/>
				<updated>2008-09-20T22:28:00Z</updated>
		
		<summary type="html">&lt;p&gt;64.24.186.122: /* Merits and Flaws */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fletch is a ghost human rogue played by Tony.  His identity as a ghost was kept hidden from the party by being completely covered in clothes.&lt;br /&gt;
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==Backstory==&lt;br /&gt;
===Life and Death===&lt;br /&gt;
Fletch (née Gar Renett) grew up in [[Nostob]] of the [[Noraandeeve|Noraandeeve Kingdom]].  His father worked cleaning trade ships and his mother was a fairly reputable herbalist.  For most of his young adult life, Gar lived at home and helped his mother garden and run the apothecary.  He was the oldest of four children, so he often served as the second father.  With such an uneventful life handed to him, Gar grew restless and left home at age 16.&lt;br /&gt;
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Gar traveled abroad, searching for a purpose.  With little success, he attempted to harvest and sell herbs to street merchants.  Although he found plenty of rarities, the demand for herbs was not as high as it was in the port city of [[Nostob]].  He found himself dealing in less reputable goods…his desperation for gold turned him to the black market.  He grew a little paranoid about getting caught or getting mixed up in something he would regret, so he turned to people he felt he could trust.&lt;br /&gt;
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Gar was hired by a thieve’s guild, Johdon, in [[Deevlain]].  For initiation into Johdon, Gar had to leave his name and past behind him.  Although seemingly a big commitment, Gar had nothing to lose and no better prospect.  His first mission was to steal a gold dagger from the hilt of a general.  Unfortunately, Gar’s skills failed him, and he was immediately detected.  He did not resist, nor did he give away Johdon.  He was sent to prison and waited there, silently, for two months.  The guild was so impressed with his loyalty, they sent another member to pick the lock to his cell and help him escape.  A guild officer approached him and questioned his unsolicited loyalty.  Gar merely shrugged and handed over a golden arrow.  He explained how he spent the two months practicing sleight of hand and nabbed the arrow from the quiver of a passing soldier.  The officer laughed, handed back the arrow, and rechristened Gar as Flèche Volée, or Stolen Arrow.  The other thieves called him Fletch for short.&lt;br /&gt;
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Fletch spent a total of 10 years in Johdon.  He learned the essential qualities every thief should have, such as picking locks, breaking in through windows, hiding in shadows, and sporting a forgettable face.  He picked up a few more nicknames and aliases, such as Nob, Phan, and Tir.  As a new thief, Fletch was often tricked into doing others’ bidding.  He was tossed around as a puppet and manipulated so much that he lost interest in the guild and became a total independent.  People just didn’t interest him anymore.&lt;br /&gt;
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Fletch became deeply engrossed in studying archery.  He learned to craft his own arrows and bows, and sold them to a merchant for a living.  In his downtime, he worked on his aim and accuracy endlessly, almost to the point of obsession,.  He spent a year and a half training, with limited or incidental human interaction.  His craftsmanship was noticed by a wizard elf named [[Gwerion|Iaa]].  Someone who could engineer such efficient arrows must have great ability with a bow.  [[Gwerion|Iaa]] asks the merchant when Fletch will come in with his next supply and personally seeks him out.  He tells Fletch that he placed a bounty on a city general, and that only an archer would get it done quickly and quietly.  After a day of consideration, Fletch decided it was time to interact with humans again and agreed to the job.  He successfully shot the general with one arrow, hidden on a rooftop and no chance of detection.  [[Gwerion|Iaa]] was impressed with his work and offered him a few more jobs.  Fletch developed an affinity for murder.&lt;br /&gt;
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Life as a bounty hunter came naturally to Fletch.  He traveled to another city if he got to know too many people, although that was seldom a problem.  In human cities, finding employers was never a problem.  He mastered small assassinations and tried taking on a bigger job.  He earned a good reputation with Iaa over the years, so he asked [[Gwerion|Iaa]] to give him a real challenge.&lt;br /&gt;
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He sent Fletch to accomplish a seemingly simple task, but with great warning: steal a velvet bag with sparkly rope ties from someone named Verin Lauraen and bring it immediately to [[Gwerion|Iaa]].  Fletch was promised 40,000 gold with half of it paid upfront for supplies.  [[Gwerion|Iaa]] warned that Verin Lauraen and the chest would be difficult to locate, that others would be after the bag and would not think twice about killing those who get in their way, that once Fletch has the bag many others would be after him to steal the bag, and most importantly, that the bag itself may cause danger.&lt;br /&gt;
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Fletch managed to track down Verin Lauraen and stuck around.  After some investigation, he managed to locate the chest.  After a carefully planned robbery, with no likely mistakes, Fletch was murdered on site.  He was 36 years old.&lt;br /&gt;
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===Life as a Ghost===&lt;br /&gt;
Fletch re-entered the material world in [[Nostob]].  Being newly undead, he did not yet discover how to form any cohesive shape.  He was more like an invisible cold mist that could occasionally interact with objects.  He immediately felt an aversion to his hometown.  Nothing was holding him here, and his family was moving along at their normal, slow pace.  He enjoyed spying on people, hiding in the shadows, and the absolute isolation from people.  His joys were not enough to quell the constant gravitation toward this unexplained force.  It drove him mad, but he couldn’t detect why he felt uneasy.  Once he got bored with [[Nostob]], he began to wander.  He found that certain towns would put him more at ease than others.  It wasn’t until he traveled to 10 or so towns that he noticed a pattern.  His uneasiness was directionally related, although the direction was too difficult to discern from small changes in distance.&lt;br /&gt;
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Fletch developed a better manifestation ability.  He first learned to form arms and a mouth.  He became very distracted from his feelings and focused on his physicality.  Eventually, he could form to a basic human shape, but he was still invisible.  Physically, he was a solid being (when he chose to be).  Fletch really wanted his bow back.  He did not recall where his body was nor what he was doing in the last few months of his life, probably a curse or side-effect of being a ghost.  He easily crafted a new bow that would suffice for the time.  &lt;br /&gt;
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==Ghost==&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
*Corrupting Touch&lt;br /&gt;
**Hits a living creature with incorporeal touch attack and deals 1d6 damage.  Against ethereal, add Strength modifier to attack and damage.  Against nonethereal, add Dexterity to attack only.&lt;br /&gt;
*Manifestation&lt;br /&gt;
**I am completely manifested on the Material plane, but can be attacked on the Ethereal plane&lt;br /&gt;
*Telekinesis&lt;br /&gt;
**Use telekinesis as a standard action (caster level 12), must wait 1d4 rounds before using it again&lt;br /&gt;
***&amp;#039;&amp;#039;Telekinesis&amp;#039;&amp;#039; (p. 292 PH); range 400 +40/lvl ft; duration 1 round/lvl or instantaneous; saving throw will negates (object) or None&lt;br /&gt;
***Sustained force – move object 25 lbs/lvl up to 20 ft/round&lt;br /&gt;
***Combat Maneuver – bull rush, disarm, grapple, or trip, no attack of opportunity, read rules&lt;br /&gt;
***Violent Thrust – push a bunch of creatures over&lt;br /&gt;
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===Special Qualities===&lt;br /&gt;
*Rejuvenation&lt;br /&gt;
**Destroyed spirit restores itself within 2d4 days, returns to old haunts with successful level check (1d20 + ghost’s HD) against DC 16&lt;br /&gt;
**Ghost’s Natural Turn Resistance – +4&lt;br /&gt;
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===Turning Rules===&lt;br /&gt;
*Times Per Day: 3 + Charisma mod&lt;br /&gt;
*Range: must turn the closest first, no greater than 60 ft, cannot if they are covered (line of effect)&lt;br /&gt;
*Turning Check: roll Charisma check to see how powerful a creature you can get (Table 8-9, p. 159)&lt;br /&gt;
*My HD: 7 + 4 + 4 + 4 = 19&lt;br /&gt;
*See p. 159 for additional details&lt;br /&gt;
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==Merits and Flaws==&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Blandness|Blandness]]&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Eerie Presence|Eerie Presence]]&lt;br /&gt;
** My eerie presence manifests itself as a great feeling of cold, or cold shivers, or the heebie-jeebies.  People who are around me for extended periods of time get used to it.&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Hatred|Hatred]]&lt;br /&gt;
** I hate the person who stole the velvet bag from Verin Lauraen and murdered me, although I didn’t know who it was at the beginning of the campaign.  I hate the fact that I am restless.  I hate that I cannot pass on.  When I find out more information regarding my unfinished business, I will stop at nothing to find out where the bag is.&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Hidden Past|Hidden Past]] &lt;br /&gt;
** I am hiding the fact that I am dead from everyone I meet.  I have one and only purpose: to recover the bag that was stolen from Verin Lauraen and bring it to Iaa.  I am constantly uneasy and restless.  &lt;br /&gt;
* [[Merits &amp;amp; Flaws#Infravision|Infravision]]&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Keen Sense|Keen Sense]]&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Medium|Medium]]&lt;br /&gt;
* [[Merits &amp;amp; Flaws#Vindictive|Vindictive]]&lt;br /&gt;
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[[Category:Evil Campaign]]&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>64.24.186.122</name></author>	</entry>

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