Fletch is a ghost human rogue played by Tony.  His identity as a ghost was kept hidden from the party by being completely covered in clothes.
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Fletch is a ghost human rogue played by [[Tony]].  His identity as a ghost was kept hidden from the party by being completely covered in clothes.
    
==Backstory==
 
==Backstory==
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===Life and Death===
 
Fletch (née Gar Renett) grew up in [[Nostob]] of the [[Noraandeeve|Noraandeeve Kingdom]].  His father worked cleaning trade ships and his mother was a fairly reputable herbalist.  For most of his young adult life, Gar lived at home and helped his mother garden and run the apothecary.  He was the oldest of four children, so he often served as the second father.  With such an uneventful life handed to him, Gar grew restless and left home at age 16.
 
Fletch (née Gar Renett) grew up in [[Nostob]] of the [[Noraandeeve|Noraandeeve Kingdom]].  His father worked cleaning trade ships and his mother was a fairly reputable herbalist.  For most of his young adult life, Gar lived at home and helped his mother garden and run the apothecary.  He was the oldest of four children, so he often served as the second father.  With such an uneventful life handed to him, Gar grew restless and left home at age 16.
    
Fletch managed to track down Verin Lauraen and stuck around.  After some investigation, he managed to locate the chest.  After a carefully planned robbery, with no likely mistakes, Fletch was murdered on site.  He was 36 years old.
 
Fletch managed to track down Verin Lauraen and stuck around.  After some investigation, he managed to locate the chest.  After a carefully planned robbery, with no likely mistakes, Fletch was murdered on site.  He was 36 years old.
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===Life as a Ghost===
 
Fletch re-entered the material world in [[Nostob]].  Being newly undead, he did not yet discover how to form any cohesive shape.  He was more like an invisible cold mist that could occasionally interact with objects.  He immediately felt an aversion to his hometown.  Nothing was holding him here, and his family was moving along at their normal, slow pace.  He enjoyed spying on people, hiding in the shadows, and the absolute isolation from people.  His joys were not enough to quell the constant gravitation toward this unexplained force.  It drove him mad, but he couldn’t detect why he felt uneasy.  Once he got bored with [[Nostob]], he began to wander.  He found that certain towns would put him more at ease than others.  It wasn’t until he traveled to 10 or so towns that he noticed a pattern.  His uneasiness was directionally related, although the direction was too difficult to discern from small changes in distance.
 
Fletch re-entered the material world in [[Nostob]].  Being newly undead, he did not yet discover how to form any cohesive shape.  He was more like an invisible cold mist that could occasionally interact with objects.  He immediately felt an aversion to his hometown.  Nothing was holding him here, and his family was moving along at their normal, slow pace.  He enjoyed spying on people, hiding in the shadows, and the absolute isolation from people.  His joys were not enough to quell the constant gravitation toward this unexplained force.  It drove him mad, but he couldn’t detect why he felt uneasy.  Once he got bored with [[Nostob]], he began to wander.  He found that certain towns would put him more at ease than others.  It wasn’t until he traveled to 10 or so towns that he noticed a pattern.  His uneasiness was directionally related, although the direction was too difficult to discern from small changes in distance.
    
Fletch developed a better manifestation ability.  He first learned to form arms and a mouth.  He became very distracted from his feelings and focused on his physicality.  Eventually, he could form to a basic human shape, but he was still invisible.  Physically, he was a solid being (when he chose to be).  Fletch really wanted his bow back.  He did not recall where his body was nor what he was doing in the last few months of his life, probably a curse or side-effect of being a ghost.  He easily crafted a new bow that would suffice for the time.   
 
Fletch developed a better manifestation ability.  He first learned to form arms and a mouth.  He became very distracted from his feelings and focused on his physicality.  Eventually, he could form to a basic human shape, but he was still invisible.  Physically, he was a solid being (when he chose to be).  Fletch really wanted his bow back.  He did not recall where his body was nor what he was doing in the last few months of his life, probably a curse or side-effect of being a ghost.  He easily crafted a new bow that would suffice for the time.   
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==Events in Campaign==
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-Met party at Maid in Mead Inn in phalendia.  snuck up on Norson and Ferius discussing ransom, joined up with them. Created plans to travel to the elven kingdom to hand over Ferius and receive his ransom, with the intention of breaking him out again.
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-travelled to Deevlain, Norson hired mercenaries at Johdon Thieve's guild after receiving tips from Fletch who didn't go, bought horses
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-Kerrigan fell off horse on way to kingdom, "Bitch fell off the horse"
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-got to kingdom, disguised old man named [[George]] to look like Ferius after I talked with him and told him we were hiring him to do an acting job and he wouldn't stop talking, traded the man and got $, guys chased us and Khaydarin burned forest behind
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time passes - doorknob placing adventures, Ferius set up his house/base
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-went to Kae'vahl with Khaydarin and Kerrigan? to set up a doorknob.  found a house and killed an old elf, who happened to be preparing for his son's birthday.  placed dead body on armchair.  mom, and three kids arrived, pretended to be ghost of old elf.  Killed mom in front of kids and kidnapped them, bringing them to Ferius's house and placing them in the care of Kerrigan
    
==Ghost==
 
==Ghost==
    
==Merits and Flaws==
 
==Merits and Flaws==
Exception encountered, of type "Error"