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| | * The party is ambushed by [[Senken]] and his band of men after they cross the border into Feren 'Kat. Not fully trusting [[King Brax]], Trivel believes there might be some truth to Senken's warning that the monastery is a trap for the princess. | | * The party is ambushed by [[Senken]] and his band of men after they cross the border into Feren 'Kat. Not fully trusting [[King Brax]], Trivel believes there might be some truth to Senken's warning that the monastery is a trap for the princess. |
| | * Travels to the monastery with some of Senken's men and "[[Fauxvestralinn]]" (Trivel's name for the fake princess). Upon reaching a rickety old rope bridge, Trivel tumbles across it without problem. | | * Travels to the monastery with some of Senken's men and "[[Fauxvestralinn]]" (Trivel's name for the fake princess). Upon reaching a rickety old rope bridge, Trivel tumbles across it without problem. |
| − | * Trivel makes it to the [[Simsoniya Monastery]] with "[[Fauxvestralinn]]" and the rest of the party and is attacked by people wearing black robes, who are clearly after the princess. | + | * Trivel makes it to the [[Simsoniya Monastery]] with "[[Fauxvestralinn]]" and the rest of the party and is attacked by people wearing black robes, who are clearly after the princess. He helps fight off the invaders and after the battle, he examines the bodies and notices they were members of the Sa'Enkad army. A few were monks they were previously introduced to in the monastery. |
| − | * Trivel helps fight off the invaders and protect the princess. After the battle, he examines the bodies and notices they were members of the Sa'Enkad army. A few were monks they were previously introduced to in the monastery.
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| | * [[Sandaval]] asks the party to stay and help fight the Sa'Enkad army that will likely attack soon. Trivel agrees and remains with the party in the monastery, preparing for the battle to come. He light-heartedly passes the next three weeks by wandering the monastery, juggling, opening doors he shouldn't be opening, and probably aggravating the monks. | | * [[Sandaval]] asks the party to stay and help fight the Sa'Enkad army that will likely attack soon. Trivel agrees and remains with the party in the monastery, preparing for the battle to come. He light-heartedly passes the next three weeks by wandering the monastery, juggling, opening doors he shouldn't be opening, and probably aggravating the monks. |
| | * On a foggy day, a small army from [[Sa'Enkad]] arrives at the monastery and attacks. After summoning a fiendish crocodile to attack the army, Trivel and [[Marek Borely|Marek]] spot a soldier on a nightmare land near them. They quickly take care of the soldier and Trivel--losing a battle against his better judgment--decides to jump onto the nightmare and attempt to ride it. Miraculously, he stays on and is able to attack a demon and a few magic users of the Sa'Enkad variety with the nightmare and a few skillfully-thrown daggers. The party, Senken's men, and the monks were victorious over the small army and helped keep the princess and the monastery safe from harm. | | * On a foggy day, a small army from [[Sa'Enkad]] arrives at the monastery and attacks. After summoning a fiendish crocodile to attack the army, Trivel and [[Marek Borely|Marek]] spot a soldier on a nightmare land near them. They quickly take care of the soldier and Trivel--losing a battle against his better judgment--decides to jump onto the nightmare and attempt to ride it. Miraculously, he stays on and is able to attack a demon and a few magic users of the Sa'Enkad variety with the nightmare and a few skillfully-thrown daggers. The party, Senken's men, and the monks were victorious over the small army and helped keep the princess and the monastery safe from harm. |
Exception encountered, of type "Error"